kdl_parser/convex_decomposition/ConvexDecomposition/ConvexDecomposition/ConvexDecomposition.h

250 lines
7.7 KiB
C++

#ifndef CONVEX_DECOMPOSITION_H
#define CONVEX_DECOMPOSITION_H
namespace ConvexDecomposition
{
/*!
**
** Copyright (c) 2007 by John W. Ratcliff mailto:jratcliff@infiniplex.net
**
** Portions of this source has been released with the PhysXViewer application, as well as
** Rocket, CreateDynamics, ODF, and as a number of sample code snippets.
**
** If you find this code useful or you are feeling particularily generous I would
** ask that you please go to http://www.amillionpixels.us and make a donation
** to Troy DeMolay.
**
** DeMolay is a youth group for young men between the ages of 12 and 21.
** It teaches strong moral principles, as well as leadership skills and
** public speaking. The donations page uses the 'pay for pixels' paradigm
** where, in this case, a pixel is only a single penny. Donations can be
** made for as small as $4 or as high as a $100 block. Each person who donates
** will get a link to their own site as well as acknowledgement on the
** donations blog located here http://www.amillionpixels.blogspot.com/
**
** If you wish to contact me you can use the following methods:
**
** Skype Phone: 636-486-4040 (let it ring a long time while it goes through switches)
** Skype ID: jratcliff63367
** Yahoo: jratcliff63367
** AOL: jratcliff1961
** email: jratcliff@infiniplex.net
** Personal website: http://jratcliffscarab.blogspot.com
** Coding Website: http://codesuppository.blogspot.com
** FundRaising Blog: http://amillionpixels.blogspot.com
** Fundraising site: http://www.amillionpixels.us
** New Temple Site: http://newtemple.blogspot.com
**
**
** The MIT license:
**
** Permission is hereby granted, free of charge, to any person obtaining a copy
** of this software and associated documentation files (the "Software"), to deal
** in the Software without restriction, including without limitation the rights
** to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
** copies of the Software, and to permit persons to whom the Software is furnished
** to do so, subject to the following conditions:
**
** The above copyright notice and this permission notice shall be included in all
** copies or substantial portions of the Software.
** THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
** IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
** FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
** AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
** WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
** CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*/
class ConvexResult
{
public:
ConvexResult(void)
{
mHullVcount = 0;
mHullVertices = 0;
mHullTcount = 0;
mHullIndices = 0;
}
ConvexResult(unsigned int hvcount,const double *hvertices,unsigned int htcount,const unsigned int *hindices)
{
mHullVcount = hvcount;
if ( mHullVcount )
{
mHullVertices = new double[mHullVcount*sizeof(double)*3];
memcpy(mHullVertices, hvertices, sizeof(double)*3*mHullVcount );
}
else
{
mHullVertices = 0;
}
mHullTcount = htcount;
if ( mHullTcount )
{
mHullIndices = new unsigned int[sizeof(unsigned int)*mHullTcount*3];
memcpy(mHullIndices,hindices, sizeof(unsigned int)*mHullTcount*3 );
}
else
{
mHullIndices = 0;
}
}
ConvexResult(const ConvexResult &r) // copy constructor, perform a deep copy of the data.
{
mHullVcount = r.mHullVcount;
if ( mHullVcount )
{
mHullVertices = new double[mHullVcount*sizeof(double)*3];
memcpy(mHullVertices, r.mHullVertices, sizeof(double)*3*mHullVcount );
}
else
{
mHullVertices = 0;
}
mHullTcount = r.mHullTcount;
if ( mHullTcount )
{
mHullIndices = new unsigned int[sizeof(unsigned int)*mHullTcount*3];
memcpy(mHullIndices, r.mHullIndices, sizeof(unsigned int)*mHullTcount*3 );
}
else
{
mHullIndices = 0;
}
}
~ConvexResult(void)
{
delete mHullVertices;
delete mHullIndices;
}
// the convex hull.
unsigned int mHullVcount;
double * mHullVertices;
unsigned int mHullTcount;
unsigned int *mHullIndices;
double mHullVolume; // the volume of the convex hull.
};
// convert from doubles back down to floats.
class FConvexResult
{
public:
FConvexResult(const ConvexResult &r)
{
mHullVcount = r.mHullVcount;
mHullVertices = 0;
if ( mHullVcount )
{
mHullVertices = new float[mHullVcount*3];
const double *src = r.mHullVertices;
float * dest = mHullVertices;
for (unsigned int i=0; i<mHullVcount; i++)
{
dest[0] = (float) src[0];
dest[1] = (float) src[1];
dest[2] = (float) src[2];
src+=3;
dest+=3;
}
}
mHullTcount = r.mHullTcount;
if ( mHullTcount )
{
mHullIndices = new unsigned int[mHullTcount*3];
memcpy(mHullIndices,r.mHullIndices,sizeof(unsigned int)*mHullTcount*3);
}
else
{
mHullIndices = 0;
}
mHullVolume = (float)r.mHullVolume;
}
~FConvexResult(void)
{
delete mHullVertices;
delete mHullIndices;
}
unsigned int mHullVcount;
float * mHullVertices;
unsigned int mHullTcount;
unsigned int *mHullIndices;
float mHullVolume; // the volume of the convex hull.
};
class ConvexDecompInterface
{
public:
virtual void ConvexDebugTri(const double *p1,const double *p2,const double *p3,unsigned int color) { };
virtual void ConvexDebugPoint(const double *p,double dist,unsigned int color) { };
virtual void ConvexDebugBound(const double *bmin,const double *bmax,unsigned int color) { };
virtual void ConvexDebugOBB(const double *sides, const double *matrix,unsigned int color) { };
virtual void ConvexDecompResult(ConvexResult &result) = 0;
};
// just to avoid passing a zillion parameters to the method the
// options are packed into this descriptor.
class DecompDesc
{
public:
DecompDesc(void)
{
mVcount = 0;
mVertices = 0;
mTcount = 0;
mIndices = 0;
mDepth = 5;
mCpercent = 5;
mPpercent = 5;
mMaxVertices = 32;
mSkinWidth = 0;
mCallback = 0;
}
// describes the input triangle.
unsigned int mVcount; // the number of vertices in the source mesh.
const double *mVertices; // start of the vertex position array. Assumes a stride of 3 doubles.
unsigned int mTcount; // the number of triangles in the source mesh.
unsigned int *mIndices; // the indexed triangle list array (zero index based)
// options
unsigned int mDepth; // depth to split, a maximum of 10, generally not over 7.
double mCpercent; // the concavity threshold percentage. 0=20 is reasonable.
double mPpercent; // the percentage volume conservation threshold to collapse hulls. 0-30 is reasonable.
// hull output limits.
unsigned int mMaxVertices; // maximum number of vertices in the output hull. Recommended 32 or less.
double mSkinWidth; // a skin width to apply to the output hulls.
ConvexDecompInterface *mCallback; // the interface to receive back the results.
};
// perform approximate convex decomposition on a mesh.
unsigned int performConvexDecomposition(const DecompDesc &desc); // returns the number of hulls produced.
};
#endif