kdl_parser/convex_decomposition/ConvexDecomposition/ConvexDecomposition/planetri.cpp

315 lines
8.5 KiB
C++

#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <assert.h>
/*!
**
** Copyright (c) 2007 by John W. Ratcliff mailto:jratcliff@infiniplex.net
**
** Portions of this source has been released with the PhysXViewer application, as well as
** Rocket, CreateDynamics, ODF, and as a number of sample code snippets.
**
** If you find this code useful or you are feeling particularily generous I would
** ask that you please go to http://www.amillionpixels.us and make a donation
** to Troy DeMolay.
**
** DeMolay is a youth group for young men between the ages of 12 and 21.
** It teaches strong moral principles, as well as leadership skills and
** public speaking. The donations page uses the 'pay for pixels' paradigm
** where, in this case, a pixel is only a single penny. Donations can be
** made for as small as $4 or as high as a $100 block. Each person who donates
** will get a link to their own site as well as acknowledgement on the
** donations blog located here http://www.amillionpixels.blogspot.com/
**
** If you wish to contact me you can use the following methods:
**
** Skype Phone: 636-486-4040 (let it ring a long time while it goes through switches)
** Skype ID: jratcliff63367
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** email: jratcliff@infiniplex.net
** Personal website: http://jratcliffscarab.blogspot.com
** Coding Website: http://codesuppository.blogspot.com
** FundRaising Blog: http://amillionpixels.blogspot.com
** Fundraising site: http://www.amillionpixels.us
** New Temple Site: http://newtemple.blogspot.com
**
**
** The MIT license:
**
** Permission is hereby granted, free of charge, to any person obtaining a copy
** of this software and associated documentation files (the "Software"), to deal
** in the Software without restriction, including without limitation the rights
** to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
** copies of the Software, and to permit persons to whom the Software is furnished
** to do so, subject to the following conditions:
**
** The above copyright notice and this permission notice shall be included in all
** copies or substantial portions of the Software.
** THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
** IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
** FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
** AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
** WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
** CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*/
#include "planetri.h"
namespace ConvexDecomposition
{
static inline double DistToPt(const double *p,const double *plane)
{
double x = p[0];
double y = p[1];
double z = p[2];
double d = x*plane[0] + y*plane[1] + z*plane[2] + plane[3];
return d;
}
static PlaneTriResult getSidePlane(const double *p,const double *plane,double epsilon)
{
double d = DistToPt(p,plane);
if ( (d+epsilon) > 0 )
return PTR_FRONT; // it is 'in front' within the provided epsilon value.
return PTR_BACK;
}
static void add(const double *p,double *dest,unsigned int tstride,unsigned int &pcount)
{
char *d = (char *) dest;
d = d + pcount*tstride;
dest = (double *) d;
dest[0] = p[0];
dest[1] = p[1];
dest[2] = p[2];
pcount++;
assert( pcount <= 4 );
}
// assumes that the points are on opposite sides of the plane!
static void intersect(const double *p1,const double *p2,double *split,const double *plane)
{
double dp1 = DistToPt(p1,plane);
double dp2 = DistToPt(p2,plane);
double dir[3];
dir[0] = p2[0] - p1[0];
dir[1] = p2[1] - p1[1];
dir[2] = p2[2] - p1[2];
double dot1 = dir[0]*plane[0] + dir[1]*plane[1] + dir[2]*plane[2];
double dot2 = dp1 - plane[3];
double t = -(plane[3] + dot2 ) / dot1;
split[0] = (dir[0]*t)+p1[0];
split[1] = (dir[1]*t)+p1[1];
split[2] = (dir[2]*t)+p1[2];
}
#define MAXPTS 256
class point
{
public:
void set(const double *p)
{
x = p[0];
y = p[1];
z = p[2];
}
double x;
double y;
double z;
};
class polygon
{
public:
polygon(void)
{
mVcount = 0;
}
polygon(const double *p1,const double *p2,const double *p3)
{
mVcount = 3;
mVertices[0].set(p1);
mVertices[1].set(p2);
mVertices[2].set(p3);
}
int NumVertices(void) const { return mVcount; };
const point& Vertex(int index)
{
if ( index < 0 ) index+=mVcount;
return mVertices[index];
};
void set(const point *pts,int count)
{
for (int i=0; i<count; i++)
{
mVertices[i] = pts[i];
}
mVcount = count;
}
int mVcount;
point mVertices[MAXPTS];
};
class plane
{
public:
plane(const double *p)
{
normal.x = p[0];
normal.y = p[1];
normal.z = p[2];
D = p[3];
}
double Classify_Point(const point &p)
{
return p.x*normal.x + p.y*normal.y + p.z*normal.z + D;
}
point normal;
double D;
};
void Split_Polygon(polygon *poly, plane *part, polygon &front, polygon &back)
{
int count = poly->NumVertices ();
int out_c = 0, in_c = 0;
point ptA, ptB,outpts[MAXPTS],inpts[MAXPTS];
double sideA, sideB;
ptA = poly->Vertex (count - 1);
sideA = part->Classify_Point (ptA);
for (int i = -1; ++i < count;)
{
ptB = poly->Vertex(i);
sideB = part->Classify_Point(ptB);
if (sideB > 0)
{
if (sideA < 0)
{
point v;
intersect(&ptB.x, &ptA.x, &v.x, &part->normal.x );
outpts[out_c++] = inpts[in_c++] = v;
}
outpts[out_c++] = ptB;
}
else if (sideB < 0)
{
if (sideA > 0)
{
point v;
intersect(&ptB.x, &ptA.x, &v.x, &part->normal.x );
outpts[out_c++] = inpts[in_c++] = v;
}
inpts[in_c++] = ptB;
}
else
outpts[out_c++] = inpts[in_c++] = ptB;
ptA = ptB;
sideA = sideB;
}
front.set(&outpts[0], out_c);
back.set(&inpts[0], in_c);
}
PlaneTriResult planeTriIntersection(const double *_plane, // the plane equation in Ax+By+Cz+D format
const double *triangle, // the source triangle.
unsigned int tstride, // stride in bytes of the input and output *vertices*
double epsilon, // the co-planer epsilon value.
double *front, // the triangle in front of the
unsigned int &fcount, // number of vertices in the 'front' triangle
double *back, // the triangle in back of the plane
unsigned int &bcount) // the number of vertices in the 'back' triangle.
{
fcount = 0;
bcount = 0;
const char *tsource = (const char *) triangle;
// get the three vertices of the triangle.
const double *p1 = (const double *) (tsource);
const double *p2 = (const double *) (tsource+tstride);
const double *p3 = (const double *) (tsource+tstride*2);
PlaneTriResult r1 = getSidePlane(p1,_plane,epsilon); // compute the side of the plane each vertex is on
PlaneTriResult r2 = getSidePlane(p2,_plane,epsilon);
PlaneTriResult r3 = getSidePlane(p3,_plane,epsilon);
if ( r1 == r2 && r1 == r3 ) // if all three vertices are on the same side of the plane.
{
if ( r1 == PTR_FRONT ) // if all three are in front of the plane, then copy to the 'front' output triangle.
{
add(p1,front,tstride,fcount);
add(p2,front,tstride,fcount);
add(p3,front,tstride,fcount);
}
else
{
add(p1,back,tstride,bcount); // if all three are in 'back' then copy to the 'back' output triangle.
add(p2,back,tstride,bcount);
add(p3,back,tstride,bcount);
}
return r1; // if all three points are on the same side of the plane return result
}
polygon pi(p1,p2,p3);
polygon pfront,pback;
plane part(_plane);
Split_Polygon(&pi,&part,pfront,pback);
for (int i=0; i<pfront.mVcount; i++)
{
add( &pfront.mVertices[i].x, front, tstride, fcount );
}
for (int i=0; i<pback.mVcount; i++)
{
add( &pback.mVertices[i].x, back, tstride, bcount );
}
PlaneTriResult ret = PTR_SPLIT;
if ( fcount == 0 && bcount )
ret = PTR_BACK;
if ( bcount == 0 && fcount )
ret = PTR_FRONT;
return ret;
}
};