collada_urdf: adding support for URDF material colors (thanks to Kei Okada) #4276
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@ -697,6 +697,17 @@ void ColladaWriter::addMaterials() {
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if (j == geometry_ids_.end())
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if (j == geometry_ids_.end())
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continue;
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continue;
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if (!urdf_link->visual->material->texture_filename.empty()) {
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ambient.r = ambient.g = ambient.b = 1; ambient.a = 0;
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diffuse.r = diffuse.g = diffuse.b = 1; diffuse.a = 0;
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}
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else {
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ambient.r = diffuse.r = urdf_link->visual->material->color.r;
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ambient.g = diffuse.g = urdf_link->visual->material->color.g;
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ambient.b = diffuse.b = urdf_link->visual->material->color.b;
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ambient.a = diffuse.a = urdf_link->visual->material->color.a;
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}
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string geometry_id = j->second;
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string geometry_id = j->second;
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domEffectRef effect = addEffect(geometry_id, ambient, diffuse);
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domEffectRef effect = addEffect(geometry_id, ambient, diffuse);
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